The Mackintosh Building - Site, Light, and Space

'The Mackintosh Building: Site, Light and Space' is an animated programme created by reconstruction artist Bob Marshall that explores the design and phasing of the Glasgow School of Art building by the world-renowned architect Charles Rennie Mackintosh.

How this image was made

Software and tools used: Blender 3D, Internal Render Engine, Photoshop, Adobe After Effects

Notes: A 3D model of the Mackintosh building was developed from Charles Rennie Mackintosh's 1910 plan drawings, alongside modern plans and photographic references. The animation was produced by stylising the rendering with a simple black-and-white outline and a limited colour palette. The objective was to simplify the information to aid visual communication and to complement Mackintosh's drawings, which could be viewed in pull-out drawers beneath the screen, with the animation running on a continuous loop.

About the images in my portfolio

You may notice subtle shapes and patterns in some of the images in my online portfolio, affecting their visual quality. I am experimenting with free tools developed by researchers at the University of Chicago to help artists protect their work from unauthorised AI training. It subtly alters images in ways that are almost invisible to people but can confuse AI models, making it much harder for them to learn and reproduce an artist's distinctive style.

Commissioned Work

Artist:
Bob Marshall. 2014

Project consultants:
Bill Macpherson, Peter Trowles, Susannah Waters

Client:
Glasgow School of Art

Image rights owner:
© Glasgow School of Art

Please seek the permission of the owner to use or display this image elsewhere.

My 3D models cannot be shared or licensed for other use due to contractual agreements with my clients and, in some cases, other stakeholders. More information can be found on my Licensing information page.