This project was to develop new digital reconstructions depicting the early settlement of Nassau, Bahamas, during the Golden Age of Piracy in 1715. The images were commissioned for the YouTube documentary channel Wreckwatch TV and were a collaboration with fellow historical reconstruction artist Robert Gapper of Virtual Histories, and our clients, Sean Kingsley, Chris Atkins, and Michael Pateman of Wreckwatch. Working with limited historical evidence, we attempted to visualise what the early settlement and its fortification might have looked like using detailed 3D models and game engine technology.
How this image was made
Software and tools used: Blender 3D, Unreal Engine, Substance 3D, Photoshop, Procreate, Marvelous Designer, Character Creator
More about this project: Nassau - 'Piratetown' (1715)
About the images in my portfolio
You may notice subtle shapes and patterns in some of the images in my online portfolio, affecting their visual quality. I am experimenting with free tools developed by researchers at the University of Chicago to help artists protect their work from unauthorised AI training. It subtly alters images in ways that are almost invisible to people but can confuse AI models, making it much harder for them to learn and reproduce an artist's distinctive style.
Commissioned Work
Artist:
Bob Marshall and Robert Gapper (Virtual Histories). 2026
Contributing Artists:
Ina Haiduk (Naama)
Project consultants:
Sean Kingsley, Chris Atkins, Michael Pateman
Client:
Dr Sean Kingsley, Wreckwatch Int.
Image rights owner:
© Dr Sean Kingsley, Wreckwatch Int.
Please seek the permission of the owner to use or display this image elsewhere.
My 3D models cannot be shared or licensed for other use due to contractual agreements with my clients and, in some cases, other stakeholders. More information can be found on my Licensing information page.